AI Insights · Timothy · September 2022
Top 5 Cat Games on Android in South Africa Q3 2022
Discover the performance trends of the top 5 cat-themed games on the Android platform in South Africa during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, cat-themed games on the Android platform in South Africa showcased varying trends in downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into the performance of the top 5 cat games: Kitten Match, The Battle Cats, My Cat - Virtual pet simulator, My Talking Angela 2, and My Talking Tom 2.
Kitten Match from Special Gamez experienced a decline in weekly revenue, starting at approximately $756 and gradually falling to around $121 by the end of September. Weekly downloads fluctuated, peaking mid-July at 322 and ending the quarter at 185. Active users showed a steady decline from 4.1K to 3.3K throughout the quarter.
The Battle Cats by PONOS Corporation saw a significant increase in weekly revenue, starting at $130 and peaking at $341 in mid-September. Downloads experienced a dip in mid-July but recovered to 431 by the end of September. Active users remained relatively stable, ranging between 1.5K and 1.7K.
My Cat - Virtual pet simulator from Appsyoulove had consistent weekly revenue, with a slight peak at $225 in mid-July and ending at $158 in September. Downloads were highest in early July at 1.1K, with fluctuations leading to 673 by the end of the quarter. Active users showed a recovery trend, starting at 5K, dipping mid-quarter, and ending at 3.1K.
My Talking Angela 2 by Outfit7 Limited had stable revenue with a notable peak of $421 in early August, ending the quarter at $106. Downloads remained strong throughout the quarter, with a peak of 13.9K in mid-July and concluding at 10.3K. Active users were consistently high, peaking at 110.1K in mid-August and settling at 91.2K by the end of September.
My Talking Tom 2, also from Outfit7 Limited, had relatively stable revenue, peaking at $189 in mid-July and ending at $49 in late September. Downloads were strong, with a peak of 14.5K in mid-July, and ended the quarter at 9.4K. Active users remained high, starting at 167.3K and ending at 161.2K.
For more insights and detailed data, visit Sensor Tower.